Below Presentation discusses:
- Geometric Pipeline
- Programmer's Interface
- Types of Lights and Materials
An introductory 3-0-2 credit course on Interactive Computer Graphics. Syllabus uses Top-Down Approach for learning, where-in students learn to develop applications quickly. Affine transformations and projections are dealt with the mathematical perspective. Rasterization algorithms are covered with algorithmic perspective. Students use OpenGL APIs to write programs.
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